Fives Up Rules
All Fives, also called Fives Up game is played with a double six set or a double nine set. The dominoes are shuffled face down and each player automatically receives the correspondent number of dominoes.

Domino Basic Rules
- The player that is the first to play is determined by a random draw. During subsequent rounds however, the first player is the one who managed to domino in the previous hand. If the previous hand was blocked, the first player will be the one that played the last bone.

- The remaining tiles are placed on the table and form the “boneyard”.

- The first player places a tile on the table and the other players are required to match their half-tiles with the ends of the chains on the table.

- The first double in the game is played as a spinner, which means it will be placed perpendicularly to the other tile, thus creating a four-way chain of dominoes.

- Only the first double is played as a spinner. When a spinner has tiles from both sides, tiles can then be matched on either end of the four exposed tile ends.
If a player can’t play a tile he must draw a tile from the bone yard until he can match a tile or until there are no more tiles left on the boneyard.
- As soon as a player can match a tile in his hand to a tile on the table, he must match it and his turn ends. If he still can’t play, his turn passes to the next player. The hand is played until all players are blocked or until a player dominoes.
- Scoring take place at the end of each move so it's important for you to keep track of the bones you put on the table in order to reach 5 or a multiple of 5 in every turn. Remember that the goal of the game is to accumulate as many points as possible as shown in the images below.
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Scoring and Blocking
- Placing doubles are the best opportunity to achieve really high scores in one move. In the image below it's possible to see how the values of the doubles are always worth their full value.

- The game strategy is not just about focusing on the score. It's also about finishing the tiles as soon as possible and trying to block the opponent.
In the example below it's possible to see a perfect situation of blocking where the user Domi007 has blocked the game, putting 6 in all the ends of the chains while the seven bones of the 6 are already on the table.
- In this specific case the opponent must take all the bones from the bone yard but the game is declared Blocked as all the players have passed, having no bones that match with the end of the chains.

- When the game is blocked, the points accumulated on the bones that remain, will always go to the player with less points in his bones.
- Every game has rounds and will finish as soon as a player reaches the score target. Remember that each player has an established turn time to play, and if he doesn't move in the specified time, he will automatically be declared as defeated, thus losing his stake.
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